News Herald
08-20-2009, 09:39 AM
Greetings!
Now that v1.3.1 is live, we have some additional Hot Fixes for you!
General Changes & Bug Fixes
Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.
Content
General
Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.
Dungeons
Bilerot Burrow
Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.
Lost Vale
Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.
Land of the Dead
Tomb of the Vulture Lord
Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar
Realm vs. Realm
Campaign / Open RvR
The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
The Southern Garrison postern doors are now functioning properly.
Scenarios
Battle for Praag: Fixed an area of the map that could cause players to become stuck
Caledor Woods: This scenario’s objective flag is now properly spawning
Nordenwatch: Extra guards have been added to the Order spawn area.
Full Herald Post (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=898)
Now that v1.3.1 is live, we have some additional Hot Fixes for you!
General Changes & Bug Fixes
Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.
Content
General
Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.
Dungeons
Bilerot Burrow
Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.
Lost Vale
Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.
Land of the Dead
Tomb of the Vulture Lord
Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar
Realm vs. Realm
Campaign / Open RvR
The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
The Southern Garrison postern doors are now functioning properly.
Scenarios
Battle for Praag: Fixed an area of the map that could cause players to become stuck
Caledor Woods: This scenario’s objective flag is now properly spawning
Nordenwatch: Extra guards have been added to the Order spawn area.
Full Herald Post (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=898)