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News Herald
08-20-2009, 09:39 AM
Greetings!

Now that v1.3.1 is live, we have some additional Hot Fixes for you!

General Changes & Bug Fixes


Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.

Content

General


Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.

Dungeons

Bilerot Burrow


Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.

Lost Vale


Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.

Land of the Dead

Tomb of the Vulture Lord


Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar

Realm vs. Realm

Campaign / Open RvR


The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
The Southern Garrison postern doors are now functioning properly.

Scenarios


Battle for Praag: Fixed an area of the map that could cause players to become stuck
Caledor Woods: This scenario’s objective flag is now properly spawning
Nordenwatch: Extra guards have been added to the Order spawn area.



Full Herald Post (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=898)