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News Herald
09-03-2009, 03:52 PM
Greetings!

Below are today's round of Hot Fix notes.

Please note: There are several fixes pertaining to the Wild Hunt Live Event that we identified as a result of player feedback. Thank you for continuing to provide feedback both in game and on the Official Forums.

Wild Hunt Live Event

General


The Stag of Kurnous will now grant tome credit upon death.
Adjusted the difficulty in the Tiers 1 and 2 Hunter’s Vale instance to be more appropriate to their target level.
Spirit of Kurnous will now remain spawned indefinitely during the Wild Hunt event, instead of despawning upon public quest completion.

Public Quests


Hunter’s Vale: Shaman and Squig Herder rewards have been corrected for this Public Quest.
The Curse of Kurnous: This Public Quest will now be available immediately after reset of a successful completion.

Quests


Render Unto Kurnous: The tier one, tier two and tier three versions of this quest now properly direct players where to go.

Combat and Careers

Chosen


All Auras: Auras will no longer persist while under the effects of the Coward’s Reward debuff.

Knight of the Blazing Sun


All Commands: Commands will no longer persist while under the effects of the Coward’s Reward debuff.

Warrior Priest


Judgment: This ability will once again build Righteous Fury.

Land of the Dead

Tomb of the Vulture Lord

Public Quests


Temple of Ualatp: Corrected an issue preventing the ground symbols in the this Public Quest from being visible.

Realm vs. Realm

Campaign / Open RvR


Coward’s Reward: This ability will now correctly override other shape changing abilities.
Shining Way: Fixed an issue that was preventing the siege ram pads from spawning in the correct location.




Full Herald Post (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=915)