Skadiego
09-15-2009, 04:55 PM
Below you will see my rant that I put in for the questionnaire. Probably could have be written better but oh well.
Anyways I've got a month left on my account so you may see me around but I don't have as much time to play and I'm having fun playing Champions Online with the bit of free time I do have.
See you all around. Take care.
#1 character balance. specifically my chosen class the DoK was not what I'd hope it be as a melee/healer... but I didn't mind being able to sit back and heal like crazy... until they nerfed the chalice ability and then healing wasn't as strong and as a melee healer I didn't have the ability to survive in combat while doing damage and healing. Survivability goes down big time when you get into melee. At leasted a ranged healer could do damage and heal from range without putting their lifes on the line. Also the warrior priest seemed to have some superior skill trees which gave them a stronger difference. Also the mention of DoK being more offensive and WP being more defensive... but it's a healer class!? So the defensive goes so much better with healing then damage when you are squishy.
Basically if you want to leave the DoK esentially the same just improve their armor/hitpoints/survivability.
#2 END GAME sucks.... Who wants to rvr just to end up doing pvp. not cool.
The rvr is too spread out and channeled as well. I did like how daoc had the keeps where you could reach them all at anytime and timers! 2 hours to defend a keep when there is no action sucks... 1 hour to defened a fortress when there is no action sucks. Maybe things can speed up when the domination is obvious or something.
#3 Having to PVP for decent gear sucks. More token drops and such would be nice. Also Bind on Pickup items suck when they are major items from a dungeon. If you are making people do dungeons you should be able to do it once or twice and have all the gear... not have to repeat it a dozen times and not ending up with a piece that you need.
Anyways I've got a month left on my account so you may see me around but I don't have as much time to play and I'm having fun playing Champions Online with the bit of free time I do have.
See you all around. Take care.
#1 character balance. specifically my chosen class the DoK was not what I'd hope it be as a melee/healer... but I didn't mind being able to sit back and heal like crazy... until they nerfed the chalice ability and then healing wasn't as strong and as a melee healer I didn't have the ability to survive in combat while doing damage and healing. Survivability goes down big time when you get into melee. At leasted a ranged healer could do damage and heal from range without putting their lifes on the line. Also the warrior priest seemed to have some superior skill trees which gave them a stronger difference. Also the mention of DoK being more offensive and WP being more defensive... but it's a healer class!? So the defensive goes so much better with healing then damage when you are squishy.
Basically if you want to leave the DoK esentially the same just improve their armor/hitpoints/survivability.
#2 END GAME sucks.... Who wants to rvr just to end up doing pvp. not cool.
The rvr is too spread out and channeled as well. I did like how daoc had the keeps where you could reach them all at anytime and timers! 2 hours to defend a keep when there is no action sucks... 1 hour to defened a fortress when there is no action sucks. Maybe things can speed up when the domination is obvious or something.
#3 Having to PVP for decent gear sucks. More token drops and such would be nice. Also Bind on Pickup items suck when they are major items from a dungeon. If you are making people do dungeons you should be able to do it once or twice and have all the gear... not have to repeat it a dozen times and not ending up with a piece that you need.