PDA

View Full Version : Alliance mechanics info



Gisli
09-15-2008, 01:10 PM
Perhaps this will be useful to folks.

Alliances have names. An alliance is created by the GL of one guild clicking on the "create alliance" button in the alliance tab of the guild roster. That gives a pop-up where you type in the name for the alliance, and the name of the GL of the guild being recruited.

Once the initial two GLs form the alliance, then they must promote (by hand! Ugh!) every member of their guild. You do this from the alliance roster tab (off your guild roster tab). One promote to hear. Two promotes to speak. Three promotes to be an alliance officer. Each guild can have up to 5 alliance officers. There is an alliance officer chat channel, use /aos. (Maybe /ao works as well?)

To speak in alliance, the command is /a. If you type /as, your message will go into a black hole, with no user interface feedback that you used a bad command. Rather odd, that!

Any alliance officer can invite another guild into the alliance. However, only a GL can accept an alliance invite. To kick a guild from an alliance, someone (GL? Alliance officer?) right clicks the alliance name on the alliance tab. This spawns some sort of a vote for kicking. We never got around to testing this, I don't know anything more about the mechanics.

Finally, the alliance system was buggy as of the end of OB. Toward the end, we couldn't even invite guilds to alliances (after we'd already invited a few, but were not capped). The alliance roster was horribly bugged, with the slots that had alliance names blanking out the player rows as you scrolled down the roster. I hope this stuff got fixed!

Deliviss
09-15-2008, 01:13 PM
Thanks for the info. So it seems you only need two guilds to form an alliance then?

Gisli
09-15-2008, 01:16 PM
Correct. Oh, and they must each be guild rank 6, and no guild can join until it is rank 6.

Deliviss
09-15-2008, 01:18 PM
Alright, not sure how hard it is to achieve rank 6, but suffice to say it may take a day or a few to fill an alliance depending on how much people are playing.

Gisli
09-15-2008, 01:27 PM
To give one benchmark, Ravens of War formed around 2:00pm yesterday, and this morning we were a little ways into 5. So I expect to hit Rank 6 tonight. We are larger than most guilds (but I don't recall our numbers at the moment... maybe 60??). Supposedly progression rate scales in some way based on the number of players online at the time. This is supposed to help smaller guilds. But all things being otherwise equal, I think bigger guilds are going to level faster just because they have people cranking away 24/7.

Aoann
09-15-2008, 02:19 PM
We have 58 members currently.

Dall dies to much
09-15-2008, 04:05 PM
we have ~7 and are pushing on rank 3.

we were formed about a hour (maybe 2) after ravens

Rimalder
09-15-2008, 05:16 PM
We have 58 members currently.

Is there still the 100 member limit for a guild, or has Mythic lifted that cap?

Aoann
09-15-2008, 05:21 PM
Is there still the 100 member limit for a guild, or has Mythic lifted that cap?

I am assuming that was for beta but i am not certain.