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Thread: Hot Fixes - 8/10/2009

  1. #1
    Join Date
    Sep 2006
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    Default Hot Fixes - 8/10/2009

    Greetings!

    After an exciting weekend of testing on the Public Test Server, here's some Hot Fixes for your Monday morning!

    Combat and Careers

    Archetype Morale Abilities

    • Broad Swings: Fixed a bug which prevented this ability from triggering correctly.

    Disciple

    • Uncaring Dismissal: This ability will now knock enemies back for the correct distance.
    • Life’s End: Fixed a bug which prevented this ability from triggering correctly.

    Zealot

    • Breath of Tzeentch: This ability will no longer give the caster knockback/root immunity.

    Content

    General

    • The monsters “Screamer” and “Horror” will no longer drop Expedition Resources.

    Dungeons

    Bilerot Burrow

    • Corrected an issue causing Bilerot Plaguebeast’s exploding tumors to do much more damage than intended.
    • Fixed Ssyridian Morbidae’s Rotting Zymosis ability. This point-blank area-of-effect atrophy debuff will now reduce everyone’s damage and healing effectiveness by 90%, including his own.
    • Barthalameous the Sickly
      • Death’s Head splash damage and Nurgling spawn radius has been reduced to match the visual effect for this ability.
      • Nurglings spawned from Death’s Head will once again die after one hit.
      • Barthalamus’ damage output will increase as intended with his enrage triggered when a Nurgling is killed near him.
    • The Bile Lord
      • Will no longer periodically auto-attack players before eating them.
      • Will no longer cast Defile Ground or Spew upon regurgitating players.
      • The ‘Being Eaten’ disable debuff is now immediately removed upon entering the Bile Lord’s innards.
      • Will now properly reset after a wipe.

    Items

    • Bloodlord Armor: An issue was fixed that causes certain pieces of Bloodlord armor to be rarer than others.
    • Potions: Fixed an issue in which the “Thorn” damage shield potions would dispel potion buffs from enemy targets.
    • Scorpion’s Shroud: This special promotional item will now work properly.
    • Serpent’s Shroud: This special promotional item will now work properly.
    • Renown merchants who sell the Vengeance renown gear will now properly sell all of the appropriate items.
    • All Renown items are once again dyeable.

    Land of the Dead

    Tomb of the Vulture Lord

    Public Quests

    • Regiment of Khsar: An issue related to knockdown immunity on the Hand of Ualatp boss has been fixed.

    Realm vs. Realm

    Open RvR

    • RvR Influence will be awarded normally in the Tier 1 GvD and HvD RvR areas.




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  2. #2
    Join Date
    Oct 2008
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    "Bilerot Burrow

    • Corrected an issue causing Bilerot Plaguebeast’s exploding tumors to do much more damage than intended."
    Inept Morons! That was a bug? Damn.
    A game out for a year had a nasty, nasty feature in a dungeon that, eventually, they found out was a bug.
    Vasan

  3. #3
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    Quote Originally Posted by Vasan View Post
    "Bilerot Burrow

    • Corrected an issue causing Bilerot Plaguebeast’s exploding tumors to do much more damage than intended."
    Inept Morons! That was a bug? Damn.
    A game out for a year had a nasty, nasty feature in a dungeon that, eventually, they found out was a bug.
    Here I thought tanks randomly getting asploded by the buggers was a design feature..

  4. #4

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    Quote Originally Posted by Vasan View Post
    "Bilerot Burrow

    • Corrected an issue causing Bilerot Plaguebeast’s exploding tumors to do much more damage than intended."

    Inept Morons! That was a bug? Damn.
    A game out for a year had a nasty, nasty feature in a dungeon that, eventually, they found out was a bug.
    I find a little bit of humour in this for the simple fact that hundreds or thousands of people did a *headdesk* when they read that.
    Chaelyn Shadowsong
    Quartermistress of Carnage Crafting
    Anti-Sanctus Chaotica
    "
    We are wolves in a flock of sheep. We are the hunters. We are the Alphas and we are on this Earth to conquer" - Reverend Colonel Akula

  5. #5
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    May 2008
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    "Oh, hell no," Kylar said. "You cannot fly. Tell me you can't fly."

  6. #6
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    Heh bet they nurf those dog into nothing, easy pushovers.

    Pity in some ways really, but honestly that dungeon should be a bit easier.

    Much like Vulture Lord shouldn't be easy boss fights with massive dps races.
    Vasan

  7. #7
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    I wonder if Mythic will compensate me for the pain and mental anguish I experienced dying repeatedly to those @#$% plaguebeasts. I was seriously beginning to question myself as a human being and a player.
    Rimalder Stormcastle
    Level 50 Warrior, DAoC Midgard/Percival
    Level 40 Chosen, WAR Destruction/Phoenix Throne

  8. #8
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    May 2007
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    Wow...
    90 percent of this game is half mental. -Yogi Berra

  9. #9
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    Well that explains why they were either pretty easy or the tank would get two shot.

  10. #10
    Join Date
    Jun 2009
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    I can confirm the Doggie nerf. The nurglings dieing properly was a relief though. last time through they were a pain and Bartie would start raging on me.
    Kordi - RR5X Sorc
    Kordine - RR 5X BG
    Faeyf - RR5X WE
    Crusaders of the Realms - Guild Leader

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