Greetings!

Now that v1.3.1 is live, we have some additional Hot Fixes for you!

General Changes & Bug Fixes

  • Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
  • Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.

Content

General


  • Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
  • The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.

Dungeons

Bilerot Burrow

  • Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
  • Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
  • The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.

Lost Vale

  • Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.

Land of the Dead

Tomb of the Vulture Lord

  • Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar

Realm vs. Realm

Campaign / Open RvR

  • The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
  • The Southern Garrison postern doors are now functioning properly.

Scenarios

  • Battle for Praag: Fixed an area of the map that could cause players to become stuck
  • Caledor Woods: This scenario’s objective flag is now properly spawning
  • Nordenwatch: Extra guards have been added to the Order spawn area.



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