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Thread: Ventrilo Normalization

  1. #1

    Default Ventrilo Normalization

    This is techically not a game UI but the threads here are small and wont disappear.

    Go to Setup
    Enable Direct Sound
    Select the SFX Button
    Select Compressor and click Add.
    Under Compressor Properties, use the following settings:
    Gain = Adjust for how loud you want people to be. (I use 15)
    Attack = 0.01
    Release = Around 500
    Threshold = Around -30
    Ratio = 100
    Pre delay = 4.0
    Gain
    How much volume you feed into the compressor. Not really relevant unless everyone is too quiet, then you can turn this up a little; turning it up too much will sound EXTREMELY horrible.

    Attack
    How fast volume change will happen. Example: setting this to 500 means that anything coming in will only be dropped in volume after a half a second. For Vent this should be set as low as possible.

    Release
    How fast the compressor stops changing things. not really that relevant with Vent, setting it around 500 is good for voice material.

    Threshold
    This sets the point where we actually start changing what’s coming in. Whereas 0 is the absolute loudest you can have for an input, -60 is super quiet. Average users will probably come in somewhere around -25 to -15, with the occaisional few being really quiet, which is why I have this set so low.

    Ratio
    How much any sound below the set threshold gets compressed and/or modified in the volume department. If you still want to hear SOME volume variation, then set this lower (2-4)… the higher you set it, the closer in volume everyone will be.

    Pre Delay
    Mostly just deals with processing; with computer and digital processors they can look ahead a few milliseconds to see what needs to be dropped in volume or changed before it actually comes through the speakers. Highest is ideal.
    Braik / Bryek Ravensflyte
    Midgard Percival

  2. #2
    Join Date
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    I made it sticky.
    Aoann
    ... there can be only one.
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  3. #3
    Join Date
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    Ewww.
    Sindraya, Assassin
    <Ravensflyte>

    "Oh, hell no," Kylar said. "You cannot fly. Tell me you can't fly."

    [Sindrak (DoK), Wingus (Choppa)] | [Drakhon (Thane)]

  4. #4
    Join Date
    Sep 2008
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    Going to give this a shot Braik. I could hardly hear Gisli yesterday but most others were ok with one user being very loud.

    Now if I could only figure out why the mic won't work.

  5. #5
    Join Date
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    Did you check what is selected for "Input Device" on the Voice page in Ventrilo setup? Mine doesn't work if I have "Default DirectSound Device" selected and have to choose my mic directly.
    Sindraya, Assassin
    <Ravensflyte>

    "Oh, hell no," Kylar said. "You cannot fly. Tell me you can't fly."

    [Sindrak (DoK), Wingus (Choppa)] | [Drakhon (Thane)]

  6. #6
    Join Date
    Sep 2008
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    Yup, the only thing I have left to try is some of the codecs, there are two that test ok, will see if that does any thing.

  7. #7
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    The codec that is used is determined by the server. The selection on your end is just for testing.
    Sindraya, Assassin
    <Ravensflyte>

    "Oh, hell no," Kylar said. "You cannot fly. Tell me you can't fly."

    [Sindrak (DoK), Wingus (Choppa)] | [Drakhon (Thane)]

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