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Thread: Alliance Healthbar Interface > Group Interface

  1. #1
    Join Date
    May 2009
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    168

    Default Alliance Healthbar Interface > Group Interface

    Maybe I am retarded (maybe), but I can't figure out how to have my healthbar display next to my groupmate's healthbars. So far the only way I have found to do this is by using the Alliance (warband) health bar interface. In the group healthbar interface, your personal healthbar is not displayed. This is bad, because half the time you are looking at your group mates health and not realizing your are about to die.

    Therefore I am recommending that you never use groups, but always form alliances. This is really simple to do. The text command is:

    /invitetoalliance name

    Once you form an alliance hit L, then click the hide group window checkbox and then left click and hold the group name (e.g. group 1) you belong to in the alliance menu and drag your alliance group health bar interface onto your GUI.

    Really this is kind of annoying, but at least now you can see your health next to your groupmates, so you dont forget to heal yourself.

  2. #2
    Join Date
    Aug 2008
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    I move the group window down by my bars so i can see all of it......before I did that, yep, I be dying
    Handle every situation like a dog.

    If you can't eat it or hump it.
    Piss on it and walk away.

  3. #3
    Join Date
    Sep 2007
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    Idaho
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    I love the look of the Aion interface, but I agree. This is very annoying.

  4. #4
    Join Date
    Aug 2008
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    In options you can change UI style to "top" which puts your own health bar on the top left kinda like warhammer. You can right click on the group health window and "zoom out" to make it smaller. You can also move the window anywhere you want. Also, UI scaling allows you to scale all the elements, icons and text smaller, giving you less clutter on screen if you are running high resolution.

    Also, using alliance groups means you can't complete quests because the mobs you kill will not drop the items needed for quests. Not sure why that is, but we've experienced that. As soon as we reformed into a group the mobs dropped what we needed.
    Last edited by Eder; 09-14-2009 at 01:12 AM.

  5. #5
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    Ive never liked having my stuff on the top corner......so it works for me to just move em down to the bottom

    btw: hi eder
    Handle every situation like a dog.

    If you can't eat it or hump it.
    Piss on it and walk away.

  6. #6
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    Sep 2008
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    I can't get happy with it either way. I needs me a "Move and scale anything" mod - that's really the only one I want!

    Oh and remove all artwork mod. Nice, clean basic UI with things exactly where I want them.

  7. #7
    Join Date
    Aug 2008
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    Quote Originally Posted by Fhuul View Post
    I can't get happy with it either way. I needs me a "Move and scale anything" mod - that's really the only one I want!

    Oh and remove all artwork mod. Nice, clean basic UI with things exactly where I want them.
    I'm in two minds about that. On the one hand, everything right where you want it is nice. On the other hand, everything is about adaptation and by the time you level up to 50 you will be intimately familiar with where your eyes need to scan when rvr'ing.

    I've always felt that interfaces that were *too* customizable were always open to hacks or gave people who used them a big advantage. And so it also meant another chore to keep up with new widgets or otherwise cede advantages to the other players.

    Given the ingenuity of 500k+ people, someone will find ways of coming up with interfaces that will be very "helpful", but counter to the "spirit" of the game. For example, in warhammer we had ui widgets which highlighted enemies with big health bars around them, even through walls. We had addons that slapped you in the face and told you to "PRESS EVADE CHAIN NOW!" or maybe even did it for you. Anyone who didn't put the effort in to research and dig out the newest and greatest were at a disadvantage. With a restrictive interface at least you can be reasonably sure that, unless they are a hacker, they are pretty much using the same tools as you are.

    Oh, and hi Lly Missed you during beta but will catch you on release!

  8. #8
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    Sep 2008
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    Canuckistan
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    Quote Originally Posted by Eder View Post
    I'm in two minds about that. On the one hand, everything right where you want it is nice. On the other hand, everything is about adaptation and by the time you level up to 50 you will be intimately familiar with where your eyes need to scan when rvr'ing.

    I've always felt that interfaces that were *too* customizable were always open to hacks or gave people who used them a big advantage. And so it also meant another chore to keep up with new widgets or otherwise cede advantages to the other players.

    Given the ingenuity of 500k+ people, someone will find ways of coming up with interfaces that will be very "helpful", but counter to the "spirit" of the game. For example, in warhammer we had ui widgets which highlighted enemies with big health bars around them, even through walls. We had addons that slapped you in the face and told you to "PRESS EVADE CHAIN NOW!" or maybe even did it for you. Anyone who didn't put the effort in to research and dig out the newest and greatest were at a disadvantage. With a restrictive interface at least you can be reasonably sure that, unless they are a hacker, they are pretty much using the same tools as you are.

    Oh, and hi Lly Missed you during beta but will catch you on release!
    I hear you loud and clear on that - even I get lulled into "Well that could be useful" and next thing you know, I have a bunch of whiz-bang gizmos to keep track of every patch.

    Even if they just had a feature like WAR's layout editor, I'd be happy I think.

  9. #9
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    May 2008
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    1,270

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    Quote Originally Posted by Eder View Post
    We had addons that slapped you in the face and told you to "PRESS EVADE CHAIN NOW!" or maybe even did it for you.
    To be fair, Aion already has this, if to a lesser extent.
    "Oh, hell no," Kylar said. "You cannot fly. Tell me you can't fly."

  10. #10
    Join Date
    Aug 2008
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    California
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    And where do you access that Drak? Ive yet to find the ui open up and let me poke around switch :/
    Handle every situation like a dog.

    If you can't eat it or hump it.
    Piss on it and walk away.

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