Based on the below information (two rather limited german gamescom developer interviews) it looks like there will be free pvp zones you can fight in, and smaller objective based instanced areas for groups. PvP seems to set up for smaller teams to compete or just wander the free pvp zones.There will also be pvp and pve servers, and I assume pvp servers you can be attacked in any zone. About what we all expected.
They really do need to be more specific as to the open world pvp options, since you could easily assume from the interview it's just wandering around aimlessly trying to kill people. At any rate let's hope they have some sort of dynamic free pvp zone (take the objectives out of just the warzones for instance) or otherwise it honestly might just turn out to be a re-hash of failed WoW pvp ideas circa 2004.
Let's hope for a more straight forward account of open world pvp soon, and for the devs to realize, yes, people might take advantage of open communication in pvp. Shocker!
"Rear James. We are pleased much that you took yourself the time to answer the questions of our visitors. Here directly first: How will the PVP model look? Do only good Jedi and bad Sith fight each other?
There is two parliamentary groups, the republic and the Sith empire, with in each case four classes. If you explore the worlds, you come on planets, which are relevant for both sides e.g. Tatooine. Therefore you come automatically into contact with that in each case different side, which we call “open World PvP”. Here however not an organized PvP, you acts can even decide around whether you do not attack or evenly. But we have also an organized PvP, what we “Warzones” to call. Those are September-guessed/advised instances. The planet Alderaan will represent thereby the first instance/being zone. One has a larger number of players on a side, who fight for an object. If your side wins, then one receives a Award. In the reason it is an organized tournament
Is the Warzones how large, how many players can fight there against each other?
I believe that we did not announce it yet at all, but it will be in any case more largely than a party of kind of condition, thus at least 8 vs. 8 […] perhaps also more largely. It hangs in addition, from the technology […] naturally wants to have we it as largely as possible.
Jaina: So we will have PvE and PvP servers?
Sean: We haven’t defined our rules yet. It is something were looking at but it would make the most sense for the game. What we see through testing is that it makes no sense people to allow to behave how they want on any server. It maybe makes more sense to give people who are more interested in one gamestyle different server types, so that they’ll know directly where to go.
Jaina: Can players of different factions communicate with each other for example for RP purposes or is it restricted because of PvP?
Sean: Right now we allow open communication. That is something what could change, but if you go back to Star Wars, there was never a time Darth Vader could not talk to Luke Skywalker. They were talking galactic basic. Maybe some of the species have their own dialect, but they are still able to talk to each other.
It depends on fun and fairness in game. If people start abusing that, we have to look at that. Some people here have gamescom have noticed a Trooper talking to a Sith-Warrior while they were playing two different factions.
(Full interviews, and also some class skills located at swtor-station.com)


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